![]() ![]() Prevent Select New Contents button from creating blueprints with multiple miniloaders in the same position. Enhance snapping to support snapping to belt ghosts. Avoid crash when updating blueprints from inside blueprint books or the blueprint library. Fix snapping being incorrectly applied to blueprint ghosts when blueprints are placed directly from the blueprint library. Fix crash in on_player_setup_blueprint when creating multiple blueprints in the same tick, e.g. Prevent miniloaders from snapping when using undo after deconstruction. Fix circuit wire connections sometimes getting lost when using Construction Drones. Remove ancient hack for Creative Mod compatibility that was causing items to be lost when robots mine miniloaders. Fix miniloaders being left in a bad state when the last entity connected to a miniloader with circuit wires is mined. Fix a potential source of event desyncs when joining a multiplayer server. Blueprinting and copy-paste mostly work but some issues may remain. Miniloaders in output mode can have filters and circuit conditions set for individual lanes. Fix chutes being able to connect to circuit networks, contrary to the intended design. Fix crash when mining a circuit-connected miniloader. ![]() Fix crash replacing a miniloader without a configured circuit condition. The default is to share settings between lanes. Output miniloaders now have a GUI like splitter priority to choose whether the lanes have separate filters and circuit conditions. Fix crash when capturing a miniloader ghost in a blueprint. ![]() Workaround for bug preventing copy-paste of circuit conditions between miniloaders. ![]()
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